Rainbow Six Siege Patch Notes 1.59
Gameplay:
Fixed – Users are experiencing a large amount of crashes on Xbox One & PS4 since Y3S3.
Fixed – Claymores can be picked up after detonating at the right moment.
Fixed – Reinforcing a hatch with a defuser planted on it will cause the defuser to fall.
Fixed – Russian rainbow ACOG sight (they stopped talking to Bandit).
Fixed – User teleports when placing a gadget after interacting with the hostage.
Fixed – If the player shoots the reinforced wall, the muzzle flash and the bullet trail will pass through.
Fixed – Melee attack animation is broken during replays.
Fixed – Players can exploit macros to increase their rate of fire on certain weapons.
Fixed – Electricity VFX can be seen through the floor.
Operators
ALIBI
Fixed – Prisma deployment issues can cause Alibi’s Prisma to get stuck in surfaces.
Fixed – Alibi’s hologram doesn’t detect enemies if they’re in Tachanka’s LMG turret.
BANDIT
Fixed – Attackers don’t receive damage when hitting an electrified surface with melee attacks.
Fixed – Some throwable gadgets can move through Electified Barbed Wire without receiving damage.
BLITZ
Fixed – Blitz shield disappears instantly after the shield is switched while in ADS.
CAPITAO
Fixed – When Capitao’s Lethal Bolt is shot directly on a wall, the fire FX is not blocked and DMG is still dealt on the other side of the wall.
CASTLE
Fixed – Castle can melee kill an opponent through an Armored Panel that was deployed over barbed wire.
Fixed – Players aren’t awarded a score when destroying Castle’s Armor Panels with non-explosive methods.
CLASH
Fixed – Clash loses partial functionality after pressing the primary gadget button during a guard break.
DOC
Fixed – If a player is hit by Doc’s stim pistol shot while under the effect of Echo’s sonic burst, the heal VFX will cut the sonic burst effect.
ECHO
Fixed – Yokai’s Sonic Burst Distortion Effect causes the black background to appear on the side of the screen.
Fixed – Consecutively using sonic bursts on the same target with Yokai will not refresh the Deafen effect.
Fixed – Yokai’s Sonic burst effect animation is not present for Echo in third person.
FROST
Fixed – Frost Traps can be partially hidden by carpets on certain maps.
Fixed – Frost Welcome Mat’s cannot be deployed in a certain spots in 2F South Hallway of Coastline.
Fixed – Frost Welcome Mats are difficult to deploy in 2F rail platform area of Theme Park.
Fixed – Frost Welcome Mat clips with the rug from Coastline 2F Hallway if the rug is damaged.
HIBANA
Fixed – No sound when detonating Hibana’s X-Kairos charges.
IQ
Fixed – IQ’s RED Scanner moves too much when shooting her pistol (now less floppy).
Fixed – Electronics are sometimes not highlighted when on the edge of IQ’s detector.
JAGER
Fixed – Unable to pick up Jäger’s ADS if deployed under a Control Terminal in 2F Control Room of Theme Park.
MAESTRO
Fixed – Maestro’s Evil Eye cannot scan or ping through smoke grenades/Capitao’s Smoke Bolt.
Fixed – The Loadout description for the Alda 5.56 has not been updated to reflect the weapon’s patch changes (now updated).
MAVERICK
Fixed – Maverick is able to break the frames on windows with his gadget, leaving the glass floating in the air.
YING
Fixed – When placing a Candela on a barricade, Ying’s hand is visible from the other side, revealing her position.
Fixed – Holding Ying’s Candela gadget applies the blue filter on all the headgears that have the same glass material.
LEVEL DESIGN
Fixed – Players can vault into red toolboxes on any map.
Fixed – Players lose operator functionality when trying to descend a ladder when another operator is nearby.
BANK
Fixed – Users can peek inside EXT Sewer by of Bank.
Fixed – Cameras and C4 can be thrown through the ceiling of 1F Archives on Bank.
Fixed – Players can hide under a desk in 1F Tellers’ Office and make it difficult to hit them with bullets.
BORDER
Fixed – Operator can get stuck between the printer and the table at 2FOffice on Border.
Fixed – Player can vault inside ceiling of EXT pedestrian customs on Border.
Fixed – Defender can hide bulletproof cameras inside the walls on Border.
CHALET
Fixed – Attacker can hide in trees next to 2F office balcony on Chalet.
CLUBHOUSE
Fixed – Defenders can vault to the roof outside on Clubhouse.
Fixed – The vault prompt to the stage lose functionality after reinforcing the wall between 1F Stage and 1F Stock Room of ClubHouse.
Fixed – Operators with shields clip through the handrails of ClubHouse.
COASTLINE
Fixed – Ying’s Candela and Fuze’s cluster charge don’t penetrate the entire floor at 2F Theater room on Coastline, causing the charges to detonate inside the floor.
CONSULATE
Fixed – The door barricade at EXT Front Door breaks certain vault angle between the stone pillars at EXT Front Alley on Consulate.
Fixed – Rubberbanding effects after vaulting over yellow steps in Consulate Garage.
Fixed – Attacker can hide a drone inside the walls of 1F visa office on Consulate.
Fixed – Drone clips through the wall on Consulate, allowing Drone to see inside.
HEREFORD BASE
Fixed – Textures between reinforceable and indestructible walls in Hereford Base allow bullets to pass through.
KAFE
Fixed – Defenders are able to vault on the window frame of Kafe 2F Fireplace Hall.
Fixed – Valkyrie can place a cam on the ceiling of 1F Bakery on Kafe.
OREGON
Fixed – Occasionally operators will remain stuck between two metal barrels at Oregon EXT Junkyard.
Fixed – Drones run into invisible collision under the bed in Oregon of 2F Dorm Main Hall.
Fixed – Defenders are unable to disable the defuser if it is planted next to the mattress in 2F Watch Tower in Oregon.
SKYSCRAPER
Fixed – Operators clip through the rail above the stairs on 2F Hallway on Skyscraper.
THEMEPARK
Fixed – Attackers can plant the defuser on top of an arcade machine at 1F drug lab on Themepark.
VILLA
Fixed – player can destroy the ceiling under the indestructible floor at 1F dining room.
YACHT
Fixed – User encounters an invisible collision at 3F Lounge in Yacht.
USER EXPERIENCE
Fixed – In some cases, players will receive a “Game Full” error when matchmaking.
Fixed – Voice chat icon remains active after a team member stops speaking.
Fixed – User that Join-in-Progress in Casual cannot ID operators.
Fixed – Hovering over a gamemode after clicking the other one will lead the user to the wrong mode matchmaking.
Fixed – Players are sometimes able to reconnect to the Ranked match after receiving a teamkill penalty.
Fixed – The “Find Another Match” button flashes when players leave the match.
Fixed – [XB1] User is able to hear teammates in the game even if he is in a private Xbox Party Chat.
Fixed – The newest Cosmetic Bundles show up at the end of the Bundles list in shop (will now show up in descending order).
Fixed – Player profile stats and details are not updating properly.